Gust Golf Club

About the Game

This is a simple golf-inspired game. The goal is to guide the ball to the hole in 6 hits or less. Each level is procedurally generated, with wind and terrain adding new challenges as you progress.

This is my first attempt at creating a game in Godot, and I wasn’t sure if it would even be fun to play. Feedback is greatly appreciated to help improve the experience.

How to Play:

  • Roll for shot power (1-6).
  • Chose a landing tile in any of the 8 cardinal directions, accounting for wind shifts.
  • Avoid hazards like trees, water, and sand traps that affect your shots.
  • Read the in-game help box for more info.

Details:

  • This is the first version of the game.
  •  Try to reach level 8. Winds will get stronger every fourth level
  • If you find any bugs or have a nice run, share your record or seed number.

Feedback is welcome as the game evolves.

_________________________________________

Inspired by  PaperApps GOLF.

Wobbly grid shader

Novella font

Published 1 day ago
StatusReleased
PlatformsHTML5
Authoralisamalb
GenreSports
Made withGodot
TagsCozy, Golf, Pixel Art, Procedural Generation, Roguelike
Code licenseMIT License
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few minutes
LanguagesEnglish
InputsMouse

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Godot Project 12 MB

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